Well met, everyone! A discussion with a couple of friends of mine (Hi DM Jim and J. Spahn!) has got me to thinking about RPG rules, especially rules that cover a genre specific game like Victorious. There’s a long-running debate as to what is best practi...
game mechanics
New Power – Clairvoyance
Hello all, No excuses, this post is late and I’m a humble cur. Still recovering from Tyler Comic Con and a stomach bug, but it’s given me some time to think. Below is a new supernatural power I’m going to be playtesting, and I’d appreciate any feedback...
Review of Victorious: Hunter & Hunter Catalogue
Greetings all, Here’s a nice review of the Hunter & Hunter Catalogue by Needles over at the Swords & Stitchery blog: https://swordsandstitchery.blogspot.com/2019/03/osr-review-victorious-hunter-hunter.html I can’t argue with the review, even if (o...
Plot Points…the reverse of Victory Points?
Greetings, First my apologies for over 2 weeks without a post. There were extenuating circumstances, but in the end they are irrelevant. I am a humble cur. Anyway, on to the topic at hand. As some of you may know, my wife and I are 2/3rds of the host triumvira...
Calling in the Cavalry (repost)
Calling in the Cavalry Optional rule for the Victorious RPG We all know that it always happens. It occurs in every sort of crisis, to the point where it’s a trope of the Superhero Genre. The Z-Men face off against the alien Bandersnatch as they attempt to ta...
Knockback: The Problem of Momentum
The Problem of Momentum, or Knockback Rules in Victorious Somehow in the whirlwind of the kickstarter and submission of manuscripts and editing, the Knockback rules for Victorious seem to have gone astray. The following will remedy this, and provide something...
Mighty Protectors, Victorious style!
Timothy Brannan over at The Other Side blog had a great post Friday. He was essentially taking a Mighty Protectors (Villains & Vigilantes) character and converting her to Victorious. Since the heroine Maxima is a time-traveler anyway, it was easy enough to...
It’s a Kind of Magick
Magick in Victorious: or “It’s Magick, not Magic!” The Victorious RPG is first and foremost a Superhero game with Steampunk elements. As such, a factor that looms large in both super-heroics and the Victorian era alike is the idea of Magic, or “Ma...
Question and Answer Session Log for Victorious
Hello all, Dan Davenport over at RPG.net was kind enough to run a 2 hour live chat session where Mike and Elizabeth Stewart could answer questions about the Victorious RPG. We discussed its creation, mechanics, and plans for the future. Dan was also kin...