Magick in Victorious: or “It’s Magick, not Magic!” The Victorious RPG is first and foremost a Superhero game with Steampunk elements. As such, a factor that looms large in both super-heroics and the Victorian era alike is the idea of Magic, or “Ma...
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Domesday issue 9: The Virtuous, the Vaunted, and the Vile
Greetings to the Victorious Assembly of Heroes and Heroines on the Aetherwebs! The Domesday magazine, a e-publication of the Castles & Crusades Society, is now out for free download. A new column has been added to the ‘zine called The Virtuous, the V...
Canonical Victorious, or “It’s Your World Too!”
There are many roleplaying games (RPGs) on the market that base their system in a ‘game world’ that is suited to those rules and style of play. Dungeons & Dragons has the Forgotten Realms, Runequest has Glorantha, and Traveller the Third Imperium. Betw...
Victorious Links
Greetings all, Whew! August has been rather taxing for your friends at the Victorious RPG page. Between trips, conventions, and other sundries we’ve not been as diligent in posting as we’d wish. To make up for this shocking omission, we present the followi...
Wonder Woman Victorious!
Like many others, I enjoyed the 2017 Wonder Woman movie with its excellent portrayal of a naive Amazon and her using her powers to benefit mankind. I especially enjoyed the setting of the First World War, as that is only a handful of years beyond the Victoriou...
The Supergirls: A Review
Though Steampunk is alive and well within the Victorious RPG, the main focus on the game is superheroes. In this regard I’d like to chat about the book The Supergirls: Fashion, Feminism, Fantasy, and the History of Comic Book Heroines by Mike Madrid (2009). ...
Victorious wins Three Castles Award for RPG Design
We are very proud and pleased to announce that Mike Stewart won the Three Castles Award for RPG Design for his game Victorious! Long-time gamers will recognize the names of those on the judges’ panel–Chris Clark, Jeff Grubb, Allen Hammack, Steve Pe...
The Intelligence Check: Part II
I’ve gotten a lot of feedback on the “Intelligence Check” article, which is nice! I will address two of the questions that came up below: Q: What do you do if everyone fails their rolls? As a Genteel Magistrate (GM), I strongly advise that you avoid any ...
The Intelligence Check: or “When do I think of that?”
One of the joys of role playing games (RPGs) in general and Victorious in particular is that you can make characters to play that are unlike you. Perhaps you’re a couch potato; you could create an outdoorsman hunter for your character. Another could play so...
Question and Answer Session Log for Victorious
Hello all, Dan Davenport over at RPG.net was kind enough to run a 2 hour live chat session where Mike and Elizabeth Stewart could answer questions about the Victorious RPG. We discussed its creation, mechanics, and plans for the future. Dan was also kin...