Philosophies of Murder

Read more

Knockback: The Problem of Momentum

The Problem of Momentum, or Knockback Rules in Victorious Somehow in the whirlwind of the kickstarter and submission of manuscripts and editing, the Knockback rules for Victorious seem to have gone astray. The following will remedy this, and provide something...

Read more

Canonical Victorious, or “It’s Your World Too!”

There are many roleplaying games (RPGs) on the market that base their system in a ‘game world’ that is suited to those rules and style of play. Dungeons & Dragons has the Forgotten Realms, Runequest has Glorantha, and Traveller the Third Imperium. Betw...

Read more

Victorious Links

Greetings all, Whew! August has been rather taxing for your friends at the Victorious RPG page. Between trips, conventions, and other sundries we’ve not been as diligent in posting as we’d wish. To make up for this shocking omission, we present the followi...

Read more

Victorious Q&A Friday April 28th

Greetings all, The author of the Victorious RPG Mike Stewart will be participating in a chat room Question & Answer session over the game on Thursday April 20th at 7:30pm Central. You can go to the chat room and ask questions at the following link: http:...

Read more

Blake’s 7 Victorious: New Skills

Greetings all, The holidays have conspired to delay the classes post for the Blake’s 7 Victorious rules. Well, that and the Victorious short adventure “The Nights Before Christmas” that the wife is busily working on formatting. To give our readers so...

Read more

A Victorious Christmas!

Greetings all in this Yule season! The fellows over at the Gag Men podcast once again finagled Elizabeth and I to come over and discuss Victorious, and in the doing create an adventure. Unlike the Grim chronicle of the Halloween Victorious adventure “A W...

Read more

Where Duty Lies Part 1: The “Prior Engagement” Shortcoming in Victorious

The shortcoming called Prior Engagement is given a brief description in the Victorious rulebook, to wit: “Prior Engagement: Not everyone can dedicate all or even most of his or her time to fighting crime. In fact, some find it difficult to escape their more ...

Read more

The World can be Saved by Steam!

Steampunk as a genre has many tropes, but perhaps the single most important is the use of steam power. Steam was the power source of the Victorian era, and only near the end did electricity begin to take its place. The Internal Combustion Engine also overthrew...

Read more

The Flavor of Names

When I was writing the Victorious RPG, I ran into a bit of a conundrum. Well, several actually but this post I’ll note just one. <G> There are two schools of thought in the RPG community regarding naming. The first is that the different names given to ...

Read more